{"id":1819,"date":"2025-12-10T22:27:20","date_gmt":"2025-12-10T22:27:20","guid":{"rendered":"https:\/\/fighter101.com\/main\/?p=1819"},"modified":"2025-12-11T09:38:13","modified_gmt":"2025-12-11T09:38:13","slug":"how-to-fight-claw-with-balrog-in-super-turbo-reactions-wall-dives-the-blender","status":"publish","type":"post","link":"https:\/\/fighter101.com\/main\/how-to-fight-claw-with-balrog-in-super-turbo-reactions-wall-dives-the-blender\/","title":{"rendered":"How to Fight Claw with Balrog in Super Turbo \u2013 Reactions, Wall Dives &amp; The Blender"},"content":{"rendered":"\n<p>In this&nbsp;tutorial article and&nbsp;video,&nbsp;we&nbsp;are going to break down one of the most stressful matchups for Balrog in Super Turbo: <strong>Rog versus Claw<\/strong>.<\/p>\n\n\n\n<p>As you watch the footage, I want you to keep one thing in mind the whole time:<br><strong>this matchup is built on reaction time and decision making under half a second.<\/strong><\/p>\n\n\n\n<p>Everything I\u2019m doing in the footage is based on reacting to what the Claw player does and choosing the best answer as fast as possible.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"How to deal with Claw in Super Street Fighter 2 Turbo - Full guide\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/zELSq_IWTvE?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\"><strong><em><strong><em>SECTION 1 <\/em><\/strong><\/em><\/strong><strong><em><strong><em>&#8211;<\/em><\/strong><\/em><\/strong><strong><em><strong><em>&nbsp;REACTION TIME IS THE CORE OF THE MATCHUP<\/em><\/strong><\/em><\/strong><strong><em><strong><em><\/em><\/strong><\/em><\/strong><\/h2>\n\n\n\n<p>In this matchup, your reactions are everything.<\/p>\n\n\n\n<p>Most of the time, I\u2019m reacting and deciding my move within about <strong>half a second<\/strong>.<br>In some extreme situations, you only have about <strong>a quarter of a second<\/strong>&nbsp;to choose.<\/p>\n\n\n\n<p>Now, to be fair, many of the reactions you\u2019ll see in this video give you between <strong>half a second and a full second<\/strong>. That\u2019s actually generous in a game as fast as ST. It sounds tight, but it\u2019s absolutely achievable with practice.<\/p>\n\n\n\n<p>If you want to play Balrog at a good level in Super Turbo, you need to train your reactions to that range. There is no way around it. This game is fast, brutally honest, and it rewards players who can see something and answer immediately.\u201d<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong><em><strong><em>SECTION 2 <\/em><\/strong><\/em><\/strong><strong><em><strong><em>&#8211; <\/em><\/strong><\/em><\/strong><strong><em><strong><em>THE GOLDEN RULE: DO NOT GET KNOCKED DOWN<\/em><\/strong><\/em><\/strong><strong><em><strong><em><\/em><\/strong><\/em><\/strong><\/h2>\n\n\n\n<p>Here\u2019s the main rule of this matchup, and it\u2019s non-negotiable:<\/p>\n\n\n\n<p><strong>Do not get knocked down. Not even once.<\/strong><\/p>\n\n\n\n<p>If Claw knocks you down and the player is any good, you\u2019re going straight into <strong>the blender<\/strong>.<\/p>\n\n\n\n<p>When I say \u2018the blender\u2019, I\u2019m talking about his <strong>meaty wake-up wall dive game<\/strong><strong>,<\/strong>&nbsp;ambiguous dives, left\u2013right mixups, timing traps that force you to guess on wakeup. This is where most Rog players die.<\/p>\n\n\n\n<p>And here\u2019s the problem:<\/p>\n\n\n\n<p><strong>Rog has no real reversal without super.<\/strong><br>If you don\u2019t have super meter, you basically cannot reversal your way out of a proper Claw blender. Your best option once you\u2019re in that situation is to <strong>guess block<\/strong>&nbsp;and hope you read the side right.<\/p>\n\n\n\n<p>So the ideal scenario in this matchup is simple:<\/p>\n\n\n\n<p><strong>You never get knocked down.<\/strong><strong><\/strong><\/p>\n\n\n\n<p>All of your ground game, spacing, and defense should be built around avoiding that one event.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong><em><strong><em>SECTION 3 <\/em><\/strong><\/em><\/strong><strong><em><strong><em>&#8211;<\/em><\/strong><\/em><\/strong><strong><em><strong><em>&nbsp;THE THREE \u201cNO KNOCKDOWN\u201d MATCHUPS FOR ROG<\/em><\/strong><\/em><\/strong><strong><em><strong><em><\/em><\/strong><\/em><\/strong><\/h2>\n\n\n\n<p>For Balrog there are <strong>three matchups<\/strong>&nbsp;where getting knocked down is basically game over 99% of the time:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>T. Hawk<\/strong><\/li>\n\n\n\n<li><strong>Zangief<\/strong><\/li>\n\n\n\n<li><strong>Claw (Vega)<\/strong><\/li>\n<\/ul>\n\n\n\n<p>Hawk and Gief destroy you with command grabs and huge damage loops. Claw is slightly less lethal in pure damage, because each wall dive doesn\u2019t hit as hard as an SPD.<\/p>\n\n\n\n<p>But don\u2019t get comfortable:<br>A good Claw player with solid blender setups can still kill you off a single knockdown through <strong>repeated mixups and chip<\/strong>. The danger is different, but it\u2019s very real.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong><em><strong><em>SECTION 4 <\/em><\/strong><\/em><\/strong><strong><em><strong><em>&#8211;<\/em><\/strong><\/em><\/strong><strong><em><strong><em>&nbsp;ROG\u2019S BEST NORMALS IN THIS MATCHUP<\/em><\/strong><\/em><\/strong><strong><em><strong><em><\/em><\/strong><\/em><\/strong><\/h2>\n\n\n\n<p>Let\u2019s talk about the buttons you need to rely on.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>1. Crouching Forward (cr.MK)<\/strong><strong><\/strong><\/h3>\n\n\n\n<p>This is one of your key tools <strong>specifically to deal with Claw\u2019s slide<\/strong>.<\/p>\n\n\n\n<p>From the right distance, cr.MK will stuff or whiff punish his slide clean.<\/p>\n\n\n\n<p>Your goal is to stand at a range where:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>If he slides, <strong>you hit his hurtbox<\/strong>&nbsp;without eating the slide;<\/li>\n\n\n\n<li>If he walks forward or pokes, you&nbsp;are ready to react with rushes or other buttons.<\/li>\n\n\n\n<li>You need to learn that exact spacing. It\u2019s matchup-critical.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>2. Safe Jump with Jumping Fierce (j.HP)<\/strong><strong><\/strong><\/h3>\n\n\n\n<p>Learn to <strong>safe jump with j.Fierce<\/strong>.<\/p>\n\n\n\n<p>It\u2019s a <strong>tighter and more difficult safe jump<\/strong>&nbsp;compared to some of your other options, but it\u2019s much better in this matchup. It lets you keep pressure while respecting Claw\u2019s options, and if timed correctly, you can force him to block or get hit while staying safe from reversals.<\/p>\n\n\n\n<p>This will not come for free. You need to practice it until it\u2019s automatic.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong><em><strong><em>SECTION 5 <\/em><\/strong><\/em><\/strong><strong><em><strong><em>&#8211;<\/em><\/strong><\/em><\/strong><strong><em><strong><em>&nbsp;DEALING WITH JUMP-INS (WHY I DON\u2019T RELY ON CROUCHING FIERCE)<\/em><\/strong><\/em><\/strong><strong><em><strong><em><\/em><\/strong><\/em><\/strong><\/h2>\n\n\n\n<p>When Claw jumps in close, a lot of players like to use <strong>crouching Fierce<\/strong>&nbsp;as anti-air.<\/p>\n\n\n\n<p>I don\u2019t. I think there\u2019s a better approach.<\/p>\n\n\n\n<p>I prefer to use:<\/p>\n\n\n\n<p><strong>Low Rush<\/strong>, or&nbsp;<strong>Upper Rush<\/strong><strong>&nbsp;<\/strong>when he jumps in close.<\/p>\n\n\n\n<p>Here\u2019s why: if he crosses over you and lands behind you, Rog will <strong>auto-correct<\/strong>. That means you do&nbsp;the rush, then Rog turns around and you still get your pressure <strong>with frame advantage<\/strong>&nbsp;after he lands.<\/p>\n\n\n\n<p>You\u2019ll see this several times in the footage. Claw jumps, I rush underneath and hit him as he lands, and Balrog automatically spins around to face him. I\u2019m not just escaping the jump; I\u2019m turning it into <strong>offense<\/strong>.\u201d<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong><em><strong><em>SECTION 6 <\/em><\/strong><\/em><\/strong><strong><em><strong><em>&#8211;<\/em><\/strong><\/em><\/strong><strong><em><strong><em>&nbsp;DEALING WITH WALL DIVES: THE THREE PILLARS<\/em><\/strong><\/em><\/strong><strong><em><strong><em><\/em><\/strong><\/em><\/strong><\/h2>\n\n\n\n<p>Now we get to the heart of the matchup: <strong>wall dives<\/strong>.<\/p>\n\n\n\n<p>There are three main tools you need to deal with them:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Jump back + Strong punch (j.MP)<\/strong><\/li>\n\n\n\n<li><strong>Headbutts (Fierce or Jab)<\/strong>&nbsp;for specific ranges<\/li>\n\n\n\n<li><strong>The ultimate weapon:<\/strong>&nbsp;Upper Rush + auto-correct Headbutt + Super<\/li>\n\n\n\n<li>Let\u2019s go through each.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>6.1 Jump Back Strong<\/strong><strong><\/strong><\/h3>\n\n\n\n<p>This is your <strong>universal, low-commitment answer<\/strong>.<\/p>\n\n\n\n<p>When you have the space, jumping backwards with <strong>j.MP<\/strong>&nbsp;can beat or at least disrupt many wall dive angles. It\u2019s especially good when:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Claw is starting his wall dive from far;<\/li>\n\n\n\n<li>You\u2019re not sure if he\u2019ll go for cross-up or front;<\/li>\n\n\n\n<li>You don\u2019t have charge for something stronger.<\/li>\n<\/ul>\n\n\n\n<p>It\u2019s not perfect, but it\u2019s safe and reliable. Use it to cover space and reset positioning.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>6.2 Headbutts<\/strong><strong>&nbsp;&#8211;<\/strong><strong>&nbsp;Fierce or Jab<\/strong><strong><\/strong><\/h3>\n\n\n\n<p>Next, you have <strong>Headbutt<\/strong>, one of Rog\u2019s classic anti-airs.<\/p>\n\n\n\n<p>Both <strong>Fierce and Jab Headbutts<\/strong>&nbsp;have their uses depending on distance and angle. These are better when Claw dives at a height and position where:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>You have <strong>down charge<\/strong>&nbsp;ready;<\/li>\n\n\n\n<li>You don\u2019t have the time or spacing to set up an Upper Rush;<\/li>\n\n\n\n<li>He\u2019s trying to land almost on top of you.<\/li>\n<\/ul>\n\n\n\n<p>Important detail:<\/p>\n\n\n\n<p>A smart Claw player will try to design his dive to <strong>steal your back charge<\/strong>&nbsp;before you even wake up, especially on knockdown. In those cases, you won\u2019t have back charge for a rush, but you might still have <strong>down charge<\/strong>&nbsp;for a Headbutt.<\/p>\n\n\n\n<p>So there are wakeup situations where Headbutt is your best bet. But keep this in mind: a <strong>tight wall dive<\/strong>&nbsp;can still beat Headbutt. There are situations where Claw\u2019s timing and angle will simply win. That\u2019s the harsh reality of this matchup.\u201d<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>6.3 The Ultimate Weapon: Upper Rush + Auto-Correct + Super<\/strong><strong><\/strong><\/h3>\n\n\n\n<p>Now we get to what I call the <strong>ultimate weapon<\/strong>&nbsp;in this matchup.<br>This is 100% essential if you want <strong>any chance<\/strong>&nbsp;against a good Claw:<\/p>\n\n\n\n<p><strong>Upper Rush, mixed with auto-correct Headbutt and auto-correct Super.<\/strong><\/p>\n\n\n\n<p>If you learn this properly:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Mid-level Claw players will have <strong>no chance<\/strong>&nbsp;against you.<\/li>\n\n\n\n<li>You will consistently beat <strong>advanced Claws<\/strong>.<\/li>\n\n\n\n<li>And you will at least have a <strong>fighting chance<\/strong>\u00a0against <strong>Top-level Claws<\/strong>.<\/li>\n<\/ul>\n\n\n\n<p>The Claw players in the video are strong. They know how to put you in the blender, and they capitalize on knockdowns well. So if this strategy works here, it will be extremely powerful against most of the player base. I\u2019ve also used it successfully against <strong>Top-level Claws<\/strong>. <\/p>\n\n\n\n<p>Keep in mind that this knowledge does not guarantee you will be destroying someone like MAO easily. It just makes it so you have a beter chance of winning. At high levels, if both people know the matchup well, the best player is the one that can play mind games and punish with more efficiency.<\/p>\n\n\n\n<p><strong>Some important tips:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>If you have <strong>space<\/strong>&nbsp;between you and Claw and you see the wall dive start, <strong>Upper Rush<\/strong>&nbsp;is usually perfect.<\/li>\n\n\n\n<li>If he goes for a <strong>short dive that lands in front<\/strong>, he gets hit by the <strong>uppercut part<\/strong>&nbsp;of your rush.<\/li>\n\n\n\n<li>If he tries to go <strong>over you<\/strong>, you can <strong>auto-correct<\/strong>&nbsp;and still catch him.<\/li>\n<\/ul>\n\n\n\n<p>There will be situations, especially on wakeup, where a good Claw intentionally aims the dive to <strong>remove your back charge<\/strong>&nbsp;before you get up. In those cases, you can\u2019t rely on Upper Rush; you must switch to <strong>Headbutt<\/strong>.<\/p>\n\n\n\n<p>So your choice between:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Jump back Strong<\/li>\n\n\n\n<li>Headbutt<\/li>\n\n\n\n<li>Upper Rush \/ auto-correct<\/li>\n<\/ul>\n\n\n\n<p>This depends on <strong>space<\/strong>, <strong>timing<\/strong>, and <strong>how much reaction time<\/strong>&nbsp;the situation gives you.\u201d<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong><em><strong><em>SECTION 7 <\/em><\/strong><\/em><\/strong><strong><em><strong><em>&#8211;<\/em><\/strong><\/em><\/strong><strong><em><strong><em>&nbsp;WHY THIS ISN\u2019T AUTO-WIN: DECISION MAKING &amp; AUTOCORRECT<\/em><\/strong><\/em><\/strong><strong><em><strong><em><\/em><\/strong><\/em><\/strong><\/h2>\n\n\n\n<p>Here\u2019s the brutal reality:<\/p>\n\n\n\n<p>Just because you <strong>know<\/strong>&nbsp;all these options doesn\u2019t mean you\u2019re going to win.<\/p>\n\n\n\n<p>You need to:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Quickly decide<\/strong>&nbsp;which option fits <strong>a specific dive<\/strong>.<\/li>\n\n\n\n<li>Become an <strong>auto-correct monster<\/strong>.<\/li>\n<\/ul>\n\n\n\n<p>Learning the right timing for good <strong>auto-correct Upper Rush into Headbutt<\/strong>&nbsp;is crucial in this matchup. But more than that, you need to learn how to:<\/p>\n\n\n\n<p><strong>Auto-correct Super from an Upper Rush.<\/strong><\/p>\n\n\n\n<p>That is your lifeline against <strong>tight wall dive loops<\/strong>. It\u2019s often the only realistic way to blow up a Claw who\u2019s looping perfectly timed dives over and over again.<\/p>\n\n\n\n<p>In the footage, you\u2019ll see me doing all of this <strong>several times<\/strong>, not once or twice. That\u2019s the point. It\u2019s about <strong>consistency<\/strong>, not just knowing the tech.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong><em><strong><em>SECTION 8 <\/em><\/strong><\/em><\/strong><strong><em><strong><em>&#8211; <\/em><\/strong><\/em><\/strong><strong><em><strong><em>WHY THIS MATCH SHOWS WHAT YOU NEED<\/em><\/strong><\/em><\/strong><strong><em><strong><em><\/em><\/strong><\/em><\/strong><\/h2>\n\n\n\n<p>I chose this ranked Fightcade match specifically because it doesn\u2019t show \u2018one cool moment\u2019. It shows:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Me using these techniques <strong>constantly<\/strong><\/li>\n\n\n\n<li>Me making these reads and reactions over and over<\/li>\n<\/ul>\n\n\n\n<p>The level of awareness you actually need to survive this matchup at <strong>advanced to high level<\/strong><\/p>\n\n\n\n<p>This didn\u2019t happen overnight. It took me a long time to reach this level of matchup awareness against Claw. And I still have a lot to improve.<\/p>\n\n\n\n<p>But I can say with confidence:<br>If you learn these techniques and apply them consistently, your game against Claw will jump to a completely different level.\u201d<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong><em><strong><em>SECTION 9 <\/em><\/strong><\/em><\/strong><strong><em><strong><em>&#8211;<\/em><\/strong><\/em><\/strong><strong><em><strong><em>&nbsp;THE BALROG \/ GUITAR ANALOGY<\/em><\/strong><\/em><\/strong><strong><em><strong><em><\/em><\/strong><\/em><\/strong><\/h2>\n\n\n\n<p>\u201cLet me leave you with one analogy that fits Balrog perfectly:<\/p>\n\n\n\n<p><strong>Playing Rog is like playing guitar.<\/strong><\/p>\n\n\n\n<p>Guitar is one of the easiest instruments for beginners. You can pick it up, learn a few chords, and you already sound decent. But actually <strong>playing it right<\/strong>, with real technique, timing, and expression, is very hard.<\/p>\n\n\n\n<p>Balrog is the same.<\/p>\n\n\n\n<p>At <strong>low and mid levels<\/strong>, Rog is one of the easiest and most abusive characters in the game. You mash rushes, hit big damage, and people crumble.<\/p>\n\n\n\n<p>At <strong>high levels<\/strong>, that stops working. To be strong with Rog, you need to be:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>A <strong>sniper<\/strong><\/li>\n\n\n\n<li>A <strong>reaction monster<\/strong><\/li>\n\n\n\n<li>A <strong>technical monster<\/strong>.<\/li>\n<\/ul>\n\n\n\n<p>If you want to take this character higher, you have to commit on all fronts:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Technical execution<\/strong>&nbsp;&#8211;&nbsp;safe jumps, auto-corrects, tight inputs.<\/li>\n\n\n\n<li><strong>Reactive defense<\/strong>&nbsp;&#8211;&nbsp;half-second decisions against wall dives and jumps.<\/li>\n\n\n\n<li><strong>Matchup knowledge<\/strong>&nbsp;&#8211;&nbsp;knowing exactly when to use each tool you\u2019ve seen in this video.<\/li>\n<\/ul>\n\n\n\n<p>Do that, and this matchup stops being a nightmare and becomes a test of your discipline and precision.\u201d<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong><em><strong><em>Final Thoughts<\/em><\/strong><\/em><\/strong><strong><em><strong><em><\/em><\/strong><\/em><\/strong><\/h2>\n\n\n\n<p>If this breakdown helped you understand the Rog vs Claw matchup,<br>hit like, drop a comment if you want me to cover other matchups,<br>and lab this stuff until your reactions and auto-corrects are second nature.<\/p>\n\n\n\n<p><\/p>\n<p><\/p>","protected":false},"excerpt":{"rendered":"<div class=\"mh-excerpt\"><p>In this&nbsp;tutorial article and&nbsp;video,&nbsp;we&nbsp;are going to break down one of the most stressful matchups for Balrog in Super Turbo: Rog versus Claw. As you watch <a class=\"mh-excerpt-more\" href=\"https:\/\/fighter101.com\/main\/how-to-fight-claw-with-balrog-in-super-turbo-reactions-wall-dives-the-blender\/\" title=\"How to Fight Claw with Balrog in Super Turbo \u2013 Reactions, Wall Dives &amp; The Blender\">[&#8230;]<\/a><\/p>\n<\/div>","protected":false},"author":1,"featured_media":1820,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-1819","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-uncategorized"],"post_mailing_queue_ids":[],"_links":{"self":[{"href":"https:\/\/fighter101.com\/main\/wp-json\/wp\/v2\/posts\/1819","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/fighter101.com\/main\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/fighter101.com\/main\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/fighter101.com\/main\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/fighter101.com\/main\/wp-json\/wp\/v2\/comments?post=1819"}],"version-history":[{"count":9,"href":"https:\/\/fighter101.com\/main\/wp-json\/wp\/v2\/posts\/1819\/revisions"}],"predecessor-version":[{"id":1831,"href":"https:\/\/fighter101.com\/main\/wp-json\/wp\/v2\/posts\/1819\/revisions\/1831"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/fighter101.com\/main\/wp-json\/wp\/v2\/media\/1820"}],"wp:attachment":[{"href":"https:\/\/fighter101.com\/main\/wp-json\/wp\/v2\/media?parent=1819"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/fighter101.com\/main\/wp-json\/wp\/v2\/categories?post=1819"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/fighter101.com\/main\/wp-json\/wp\/v2\/tags?post=1819"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}